ASL 13 - Rising Sun

Published by: Multi-Man Publishing. August 2013
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Introduction:

Rising Sun is Advanced Squad Leader’s long-awaited return to the jungles, islands, and atolls of the southwest Pacific.

Multi-Man Publishing has combined the original ASL modules Code of Bushido and Gung Ho! into one package. Rising Sun includes the entire Japanese, Chinese, and United States Marine Corps orders of battle; a 2nd edition of Chapter G, which covers the unique rules needed to play ASL in the Pacific Theater of Operations and incorporates all the current errata; and an updated Chapter H for the Japanese and Chinese vehicles and ordnance and for landing craft.

Also included are 32 updated scenarios, combining the original Code of Bushido and Gung Ho! scenarios with 16 out-of-print PTO scenarios that originally appeared in the pages of the GENERAL, the ASL Annual, and the ASL Journal. From the ASL ‘93b Annual comes the Gavutu-Tanambogo campaign game (Sand and Blood), a new 17˝×22˝ Gavutu-Tanambogo map, and Chapter Z pages. Scenario errata have been incorporated, and new errata has been issued for the older scenarios to reflect the balancing changes made to the updated scenarios.

The package is rounded out by seven 8˝×22˝ geomorphic mapboards (boards 34-39 and 47) and dozens of overlays, all updated to match the latest style of boards. Both the rules and the counters benefit from a larger, more readable font.

Rising Sun is not a complete game; ownership of the Advanced Squad Leader game system is required to play the scenarios herein.

Rising Sun contains:

- Revised Chapter G; Chapter H for Japanese, Chinese, and Landing Craft; and Chapter Z (Gavutu-Tanambogo Campaign Game)
- 1,300 ½” counters and 592 5/8” counters (1,892 total)
- boards 34-39, 47, Gavutu-Tanambogo HASL map
- overlays 1-5, B1-B5, Be1-7, Ef1-3, G1-5, M1-5, O1-5, OC1-4, OG1-5, P1-5, RP1-5, Wd1-5, X6, X11, X25-X29
- 32 scenarios:
Box Cover

Map board(s):

Board: 34, 35, 36, 37, 38, 39, 47, MMP: GT

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Scenarios:

ScenarioPlayedTotalRatingLocationTheatreAttackerDefenderLengthBalancePopularity*
59: Smertniki-69 5.506 miles north of Mutanchiang, Manchukuo CBIRussianJapanese10.3 hrsBalanced3%
60: On the Kokoda Trail-6 5.86Deniki, Papua New GuineaPTOJapaneseAustralian7.8 hrs60% Australian0%
61: Shoestring Ridge-65 5.29Damulaan, Leyte, The PhilippinesPTOJapaneseAmerican8.5 hrsBalanced3%
62: Bungle in the Jungle-5 6.33Payagyi, BurmaCBIBritishJapanese10.8 hrs75% Japanese0%
63: The Eastern Gate-5 5.8311 miles northeast of Maungdaw, Burma CBIJapaneseGurkha10.4 hrs67% Japanese0%
64: Hazardous Occupation-47 6.00Tamparan, Mindanao, PhilippinesPTOJapanesePartisan5.3 hrs60% Partisan2%
65: Red Star, Red Sun-10 5.008 miles southwest of Nomonhan, ManchukuoCBIRussianJapanese12.5 hrs100% Russian0%
66: The Bushmasters-7 6.1312 miles southeast of Sarmi, New GuineaPTOAmericanJapanese16.4 hrs67% Japanese0%
67: Cibik's Ridge-13 6.85Bougainville, Solomon IslandsPTOJapaneseAmerican (USMC)3.6 hrs73% Japanese1%
68: The Rock-6 6.83Corregidor, PhilippinesPTOJapaneseAmerican (USMC)13.1 hrs83% American (USMC)0%
69: Today We Attack-6 6.716 miles north of Toungoo, BurmaCBIChineseJapanese15.8 hrs60% Chinese0%
70: KP 167-7 7.633 miles east of Mauban, BataanPTOFilipino / AmericanJapanese18.9 hrs75% Japanese0%
71: Jungle Citadel-75 7.00Bhamo, BurmaCBIChineseJapanese11.4 hrsBalanced3%
72: Sea of Tranquility-45 7.83Peleliu, Palau IslandsPTOAmerican (USMC)Japanese7.6 hrsBalanced2%
73: Hell or High Water-5 6.29Cape Torokina, Bougainville, Solomon IslandsPTOAmerican (USMC)Japanese14.8 hrs100% American (USMC)0%
74: Bloody Red Beach-4 8.00Guam, the MarianasPTOAmerican (USMC)Japanese23.9 hrsBalanced0%
145: Shanghai in Flames-131 7.08Shanghai, ChinaCBIJapaneseChinese5.4 hrs63% Chinese6%
146: The Drive For Taierzhuang-10 5.89North of Taierzhuang, ChinaCBIJapaneseChinese10.2 hrs86% Chinese0%
147: A Stiff Fight-267 6.96Asun, MalayaCBIJapaneseGurkha3 hrs65% Gurkha12%
148: Ramsey's Charge-6 7.29Morong, PhilippinesPTOAmericanJapanese4 hrs60% American0%
149: Grabbing Gavutu-5 6.00Gavutu, Solomon IslandsPTOAmerican (USMC)Japanese17.3 hrs60% Japanese0%
150: Tanambogo Nightmare-3 7.00Tanambogo, Solomon IslandsPTOAmerican (USMC)Japanese11.6 hrs67% American (USMC)0%
151: Take Two-2 7.00Tanambogo, Solomon IslandsPTOAmerican (USMC)Japanese10.5 hrs100% American (USMC)0%
152: Munda Mash-8 6.90Near Laiana, New Georgia, Solomon IslandsPTOAmericanJapanese5.6 hrs67% American0%
153: Totsugeki!-29 7.40Near Kantau, BurmaCBIJapaneseChinese4.3 hrsBalanced1%
154: Orange at Walawbum-9 6.38Walawbum, BurmaCBIJapaneseAmerican4.7 hrs88% Japanese0%
155: Smith & Weston-131 7.04Near Warong, BurmaCBIJapaneseAmerican5 hrs56% American6%
156: Broken Bamboo-106 6.41Mawlu, BurmaCBIGurkhaJapanese3.4 hrs61% Gurkha5%
157: OP Hill-5 5.83Near Mawlu, BurmaCBIJapaneseBritish9.8 hrsBalanced0%
158: Last Of Their Strength-30 6.92Charpate, BurmaCBIAmericanJapanese3.7 hrsBalanced1%
159: White Tigers-114 7.41Ningthoukhong, IndiaCBIJapaneseGurkha (British)11.9 hrsBalanced5%
160: Battlin' Buckeyes-56 5.43Tacondo Barrio, Luzon, PhilippinesPTOJapaneseAmerican7 hrsBalanced2%
GT CG: Sand & Blood-1 8.00Gavuta-Tanambogo, Solomon IslandsPTOAmerican (USMC)Japanese204.1 hrs100% Japanese0%

 * Popularity is the sum of Roar and Archive reported playings based as a percentage of the parent publication's total games.

 (Dark) grey rows indicate Night scenarios.

Median length of scenarios: 10.2hrs

Average rating of scenarios: 6.61

Total playing time: 512.6hrs

All Rights Reserved. (c)2022 Dave Ramsey.