Gun & Run
Scenario balance report
Games with no balance used/recorded: 11 (5 on the archive and 6 on ROAR)
Attacker wins (Japanese): 4
Defender wins (Commonwealth (Gurkha/British)): 6
With balance for the defender (only):
Games played: 1
Attacker wins (Japanese): 1
Defender wins (Commonwealth (Gurkha/British)): 0
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1149 | 1032 | 66% | 2024-12-01 | Won |
1026 | 1032 | 49% | 2024-10-10 | Lost |
1210 | 1045 | 72% | 2024-10-02 | Won |
1038 | 1016 | 53% | 2024-08-20 | Lost |
1282 | 1281 | 50% | 2024-08-06 | Won |
Attacking (3 wins) average ELOs: 1141 vs 1081.2 has a 58.52% of winning (if the scenario was perfectly balanced).