Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 27 (8 on the archive and 19 on ROAR)
Attacker wins (Australian ): 11
Defender wins (Japanese): 16
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
958 | 1008 | 43% | 2024-10-12 | Lost |
957 | 1054 | 36% | 2024-08-31 | Lost |
928 | 927 | 50% | 2024-06-03 | Lost |
1069 | 975 | 63% | 2023-12-02 | Lost |
753 | 1141 | 10% | 2023-10-21 | Lost |
1125 | 966 | 71% | 2023-09-30 | Lost |
1042 | 1005 | 55% | 2023-09-20 | Lost |
1210 | 1032 | 74% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 1005.3 vs 1013.5 has a 48.81% of winning (if the scenario was perfectly balanced).