Turf Wars in Mongolia
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Japanese): 0
Defender wins (Mongolian): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1084 | 1084 | 50% | 2024-01-28 | Lost |
1193 | 1282 | 37% | 2023-05-09 | Lost |
1282 | 1193 | 63% | 2023-05-09 | Lost |
Attacking (0 wins) average ELOs: 1186.3 vs 1186.3 has a 50% of winning (if the scenario was perfectly balanced).