Sea of Tranquility
Scenario balance report
Games with no balance used/recorded: 48 (11 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
861 | 1032 | 27% | 2024-07-18 | Lost |
1032 | 861 | 73% | 2024-05-01 | Won |
1061 | 910 | 70% | 2023-03-13 | Lost |
1002 | 997 | 51% | 2021-03-28 | Lost |
1054 | 957 | 64% | 2020-05-23 | Lost |
1066 | 1023 | 56% | 2019-05-16 | Won |
1135 | 896 | 80% | 2016-12-07 | Won |
1121 | 1094 | 54% | 2015-09-06 | Lost |
1064 | 1086 | 47% | 2011-05-07 | Won |
1133 | 1147 | 48% | 2006-09-07 | Tied |
1210 | 1148 | 59% | 2001-02-18 | Lost |
Attacking (4 wins) average ELOs: 1067.2 vs 1013.7 has a 57.63% of winning (if the scenario was perfectly balanced).