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Expelled! ETO (id:#67120)
(HASL 13 - Slaughter at Ponyri ID: SaP01)   [next]   [previous]
Ponyri Station, Russia 1943-07-07 (43 others)
OAF2: The Tiger's Roar (OAF Pack 1)
TEF1 #7: Last Line Before Oboyan (Total Eastern Front Pack I)
LSSAH26: Steel and Fire (Leibstandarte Pack 4 - Turning of the Tide!)
O92.1: Tiger's Roar (On All Fronts # 92)
SP130: The Tiger's Whiskers (Schwerpunkt #11)
ITR-4: Clash At Ponyri (Into The Rubble)
RetroPak#2: Strachwitz's Tigers (Retro Pak I)
Ponyri #02: Tank Hunters of Ponyri (Kursk - Devil's Domain)
Ponyri #01: The Gully (Kursk - Devil's Domain)
Ponyri #03: Cemetery Hill (Kursk - Devil's Domain)
Ponyri #07: Earth House (Kursk - Devil's Domain)
Ponyri #13: Hill 253.1 (Kursk - Devil's Domain)
Ponyri #14: Cornfield Boys (Kursk - Devil's Domain)
BFP-86: Panzer Regiment Rothenburg (BFP 4: Crucible of Steel)
BFP-87: Fork in the Road (BFP 4: Crucible of Steel)
BFP-88: The Bunkered Village (BFP 4: Crucible of Steel)
BFP-89: Relentless Pressure (BFP 4: Crucible of Steel)
Ponyru #1: The Gully (Devil's Domain : Metalgods of Ponyri)
Ponyri #2: Tank Hunters of Ponyri (Devil's Domain : Metalgods of Ponyri)
Ponyri #3: Cemetery Hill (Devil's Domain : Metalgods of Ponyri)
Ponyri #4: Heavyweights (Devil's Domain : Metalgods of Ponyri)
Ponyri #7: Earth House (Devil's Domain : Metalgods of Ponyri)
Ponyri #13: Hill 253.1 (Devil's Domain : Metalgods of Ponyri)
Ponyri #14: Cornfield Boys (Devil's Domain : Metalgods of Ponyri)
19: By Hell's Flames (Devil's Domain Upgrade Kit)
GoH#1: Gubkin's 13th Commandment (Kursk - Gates of Hell)
GoH#2: Retake Hill 253.3 (Kursk - Gates of Hell)
GoH#3: Little Friends (Kursk - Gates of Hell)
RPT91: The Tiger's Whiskers (Rally Point #10)
PJ3.4: Partisans! (OAF Playtester's Journal # 3)
PJ3.6: Panzerschlacht (OAF Playtester's Journal # 3)
TM #4: North to Oboyan (Lords of the Steppe)
T-TERROR #3: Dubrova Disaster (Teutonic Terror 1)
#7: Last Line Before Oboyan (Ostfront Pak 1)
GDx22: Panzerkeil (Generic Playtesting Log)
GDx23: Red Riposte (Generic Playtesting Log)
NEV 4: Hedgehog (New England Volunteers Play Pack 1)
GD22: Panzerkeil (Großdeutschland Pack 3: High Tide at Kursk)
GD23: Red Riposte (Großdeutschland Pack 3: High Tide at Kursk)
EF2.2: The Pear Forest (Internet: Don Petros)
EF2.3: The Cornfields (Internet: Don Petros)
SaP02: Pomeranian Fury (HASL 13 - Slaughter at Ponyri)
SaP CGI: A Timetable Disrupted (HASL 13 - Slaughter at Ponyri)
Designer: Matt Zajac
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GermanRussian
83.333333333333%

Overview:

Two days into Operation CITADEL, orders for Grenadier-Regiment 508, Infanterie-Division 292 were to break through the Soviet second defensive belt by taking the center and southern portion of Ponyri, then to continue a kilometer further, allowing Panzer-Division 18 to break out to the south. Besides the train station, the imposing schoolhouse that controlled the southern end of the town had to be neutralized. Barring the German advance was the fresh 1019th Rifle Regiment, with the guns of the 13th Anti-Tank Artillery Brigade placed well forward, and ample artillery support of all calibers.
Attacker: German (Bataillon III, Grenadier-Regiment 508 and Kompanie 1, Panzerjäger-Abteilung 272)
Defender: Russian (1019th Rifle Regiment, 307th Rifle Division and 13th Anti-Tank Artillery Brigade)  
8.5 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:25.0 D:18.0
AFVs: A:4
StuH 42
StuG IIIG x 2
Marder III(t)H
Opel Blitz x 2

AFVs: D:0
Guns: A:2
7.5cm leIG 18
5cm leGrW 36 x 2
PzB 39 ATR x 2
D:4
76.2mm P obr. 39
45mm PTP obr. 42 x 2
82mm BM obr. 37
50mm RM obr. 40 x 2
PTRD-41 ATR x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: SP SSR.
Map Board(s):
MMP: SaP S Show/hide map dependencies
PublicationBoard
HASL 13 - Slaughter at PonyriMMP: SaP S
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-08-09(A) Kermit Mullins vs Dan Best German win3.5 hrsGerman attack was a bit overpowering. The Russians lightly defended the north and the Germans quickly gobbled up buildings up there and then swung towards the south. in the south the initial smoke screen shield the main German assault which secured those buildings and moved towards the victory building. The 10-2 and assorted artillery clobbered the Russians that were out front. By Turn 4, the Germans had 30 buildings and were converging on the victory location. The Russians had lost all their machine guns and were down to two officers. The Germans had all of their AFV's and it was clear that they would secure the final building.
2025-08-09(D) Dan Best vs Kermit Mullins German win3.5 hrs
2025-04-24(A) walter mcwilliams vs Tony Hutton German winA really good scenario with a lot of maneuver for bothsides. Neither Tony's Russian's nor my Germans had a moment to breathe. I was able to keep all three tanks mobile to the end game allowing me to surround the victory area and cut routs.
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ActionDate
gekko_66 Linked the scenario to ROAR2025-08-27 01:19:44
Danno Added a playing2025-08-10 01:56:52
grumblejones Added a playing2025-08-09 21:41:16
Yarlis Uploaded the Board image2025-06-13 17:35:49
SGT Mac Added a playing2025-05-01 22:09:23
FileDescriptionUserViews
(german-soviet.png)ImageHutch114
Mapboard (SaP1.png)Map ImageYarlis48
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Statistics:
Avg Rating: 7.75Votes: 4
Views: 0
To-Play list count: 1
Estimated Play time: 11.9 hours
Recorded Games: 2
Archive recorded plays:
German2
Russian0
Drawn:0

ROAR Data: (as of today)
Expelled! [Confirmed]
[A] German 3
[D] Russian 1
All Rights Reserved. (c)2022 Dave Ramsey.