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Broken Bamboo CBI (id:#56237)
Multi-Man Publishing (ASL Action Pack # 2 ID: AP15)   [next]   [previous]
See Also: Broken Bamboo by Multi-Man Publishing Broken Bamboo by Multi-Man Publishing
Mawlu, Burma 1944-03-29 (5 others)
FT 61: First Cossack Victory (Franc-Tireur # 9)
GRE 3: Wikings Catwalk (Grenadier '08)
156: Broken Bamboo (ASL 13 - Rising Sun)
156: Broken Bamboo (ASL 13 - Rising Sun (2021))
FT61: First Cossack Victory (From The Cellar Pack #13)
Designer: Shaun Carter & Charles Markuss
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
GurkhaJapanese
83.333333333333%

Overview:

After Brigadier J. M. Calvert’s 77th Indian Infantry Brigade had successfully blockaded the railway leading out of Mawlu, combat between the Chindit and Japanese forces intensified. In order to expand the Allied area of control, Calvert launched an attack on Mawlu itself, which was held by Japanese troops in company strength. The plan called for a frontal assault by troops of the 3/6th Gurkha Rifles while a column of the 1st Lancashire Fusiliers cut off the Japanese path of retreat.
Attacker: Gurkha (3/6th Gurkha Rifles, 77th Infantry Brigade)
Defender: Japanese (113th and 114th Regiments, 15th Infantry Division)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:12.5 D:7.0
AFVs: A:0
AFVs: D:0
Guns: A:1
OML 3-in. Mortar
OML 2-in. Mortar x 3
D:0
Type 89 Heavy Grenade-Launcher

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: PTO (G.1), LJ (G2.1) All water obstacles: Dry (B33.11), Paddies: Irrigated. Bd 47: No Hills
Map Board(s):
38 47 Show/hide map dependencies
PublicationBoard
ASL Action Pack # 247
ASL 13 - Rising Sun38
ASL 13 - Rising Sun47
ASL 13 - Rising Sun (2021)38
ASL 13 - Rising Sun (2021)47
ASL 9 - Gung Ho!38
Overlays: 1 3
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-08-07(A) Dan Best vs Dave Mareske Gurkha win2.5 hrsBritish pushed hard and won most CC thanks to Gurkha skill. In the end Japanese could only capture back one building due to losses. Gurkhas had the 5 needed for victory.
2025-08-07(D) Dave Mareske vs Dan Best Gurkha win
2024-12-28(A) John Garlic vs Frank Kelly Gurkha win
2015-10-10(D) Gabe Wert vs Dusty Morris Gurkha win
2015-09-26(D) Jason Wert vs Gabe Wert Gurkha winAwesome scenario. Right down to the last turn, CC ambush and crushing of IJA by the Gurkhas, who then turn around and wipe the Banzai in the bottom half away with 4 KIA.
View all or balance report
ActionDate
dmareske Added a playing2025-08-11 18:16:53
Danno Added a playing2025-08-07 22:46:19
Hutch Modified the gps location2025-03-29 10:31:27
Hutch Modified the gps location2025-03-29 10:23:53
Hutch Modified the location2025-03-29 10:21:02
FileDescriptionUserViews
(gurkajap sm.png)Imagehoxson11199
Gurkha mortar team in action (gurkha mortars.jpg)Imagehoxson11255
(AP15_Map.png)Map ImagewillW1426
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Gurkha mortar team in action
 
Statistics:
Avg Rating: 6.46Votes: 13
Views: 8399
To-Play list count: 2
Estimated Play time: 3.3 hours
Recorded Games: 12
Archive recorded plays:
Gurkha10
Japanese2
Drawn:0

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