Four Hours More
Scenario balance report
Games with no balance used/recorded: 5 (3 on the archive and 2 on ROAR)
Attacker wins (Japanese): 2
Defender wins (Chinese): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1067 | 1000 | 60% | 2023-08-13 | Lost |
| 895 | 877 | 53% | 2022-06-24 | Lost |
| 969 | 1197 | 21% | 2021-10-23 | Lost |
Attacking (0 wins) average ELOs: 977 vs 1024.7 has a 43.18% of winning (if the scenario was perfectly balanced).