Spring and Summer
Scenario balance report
Games with no balance used/recorded: 14 (7 on the archive and 7 on ROAR)
Attacker wins (Japanese): 10
Defender wins (Australian ): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1254 | 733 | 95% | 2024-07-22 | Won |
| 980 | 995 | 48% | 2023-01-14 | Won |
| 989 | 989 | 50% | 2023-01-14 | Won |
| 1041 | 984 | 58% | 2022-04-22 | Lost |
| 1009 | 1127 | 34% | 2022-02-03 | Won |
| 853 | 1009 | 29% | 2020-12-22 | Lost |
| 1180 | 1001 | 74% | 2020-09-17 | Won |
Attacking (5 wins) average ELOs: 1043.7 vs 976.9 has a 59.5% of winning (if the scenario was perfectly balanced).