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Scenario balance report
Games with no balance used/recorded: 18 (7 on the archive and 11 on ROAR)
Attacker wins (Japanese): 9
Defender wins (Italian): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 879 | 1191 | 14% | 2021-05-22 | Lost |
| 901 | 1204 | 15% | 2021-05-22 | Lost |
| 1014 | 1003 | 52% | 2021-04-25 | Lost |
| 1014 | 1021 | 49% | 2020-09-01 | Won |
| 1204 | 958 | 80% | 2020-03-18 | Won |
| 1018 | 953 | 59% | 2019-12-06 | Lost |
| 1078 | 1124 | 43% | 2019-11-19 | Lost |
Attacking (2 wins) average ELOs: 1015.4 vs 1064.9 has a 42.93% of winning (if the scenario was perfectly balanced).