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Scenario balance report
Games with no balance used/recorded: 17 (6 on the archive and 11 on ROAR)
Attacker wins (Japanese): 6
Defender wins (Italian): 11
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
966 | 1154 | 25% | 2021-05-22 | Lost |
994 | 1029 | 45% | 2021-04-25 | Lost |
927 | 927 | 50% | 2020-09-01 | Won |
1210 | 1032 | 74% | 2020-03-18 | Won |
1042 | 953 | 63% | 2019-12-06 | Lost |
1038 | 1126 | 38% | 2019-11-19 | Lost |
Attacking (2 wins) average ELOs: 1029.5 vs 1036.8 has a 48.94% of winning (if the scenario was perfectly balanced).