The Block on the Trail to Hell
Scenario balance report
Games with no balance used/recorded: 37 (11 on the archive and 26 on ROAR)
Attacker wins (American): 12
Defender wins (Japanese): 25
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1041 | 980 | 59% | 2024-10-12 | Won |
| 1204 | 1051 | 71% | 2020-05-16 | Lost |
| 906 | 1075 | 27% | 2020-05-08 | Lost |
| 979 | 925 | 58% | 2020-03-27 | Lost |
| 1072 | 1076 | 49% | 2019-02-09 | Lost |
| 1052 | 940 | 66% | 2018-11-12 | Won |
| 927 | 1078 | 30% | 2018-10-06 | Lost |
| 929 | 1167 | 20% | 2018-08-04 | Lost |
| 981 | 1110 | 32% | 2017-11-16 | Lost |
| 1122 | 1054 | 60% | 2017-10-04 | Won |
| 1078 | 1126 | 43% | 2017-10-03 | Lost |
Attacking (3 wins) average ELOs: 1026.5 vs 1052.9 has a 46.2% of winning (if the scenario was perfectly balanced).