First Crack at Hellzapoppin' Ridge
Scenario balance report
Games with no balance used/recorded: 60 (9 on the archive and 51 on ROAR)
Attacker wins (American): 26
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1113 | 1204 | 37% | 2021-07-18 | Won |
| 1003 | 994 | 51% | 2019-11-09 | Won |
| 1138 | 973 | 72% | 2019-01-21 | Lost |
| 1137 | 1282 | 30% | 2018-09-05 | Won |
| 945 | 1117 | 27% | 2016-09-05 | Lost |
| 1136 | 1072 | 59% | 2015-11-14 | Lost |
| 1109 | 1208 | 36% | 2005-08-01 | Lost |
| 1174 | 1123 | 57% | 2004-07-17 | Lost |
| 713 | 1151 | 7% | 2003-09-25 | Lost |
Attacking (3 wins) average ELOs: 1052 vs 1124.9 has a 39.66% of winning (if the scenario was perfectly balanced).