The Gifu
Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (American): 2
Defender wins (Japanese): 1
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1137 | 1080 | 58% | 2011-03-31 | Won |
| 1012 | 879 | 68% | 2011-02-09 | Won |
| 1057 | 1035 | 53% | 2006-01-01 | Lost |
Attacking (2 wins) average ELOs: 1068.7 vs 998 has a 60.03% of winning (if the scenario was perfectly balanced).